Wednesday, 9 April 2014

Reflective Synopsis


I used various tools from Group 1 to Group 4 for teaching and learning in classroom in the past six weeks.  The tools involved the use of blogs, wikis, images, PowerPoint presentations, glogsters, google earth and many others to support E-learning. I learnt that appropriate scaffolding is important and the SAMR model can be used in E-learning. E-learning is ‘an innovative method for delivering a facilitated learning environment, which is characterised by good design, interactivity and centred on the learner, to any individual anywhere and at any time, by taking advantage of the properties available in many digital technologies with suitable learning materials for open and flexible learning environments’ Khan (2005) .

E-learning provides interactive features in the learning process, i.e., the ability to interact beyond the one-way knowledge transfer of content between the teacher and the student. In such an environment, learners can interact with the content and educational resources (the use of wikis), with the teacher and other peers. I found E-learning very interactive because in week 2 we used the de Bono’s six thinking hats as a scaffold to discuss the use mobile phones in classrooms. I posted my views on a wiki and I could access my peers’ views too.  E-learning transforms learning concepts, including: a transition from teacher- centred to learner-centred approaches, from the content to the process, from content- oriented to task-oriented, from individual effort to team effort, from printed materials to multimedia (this represents Substitution in the SAMR model) and from focusing on the facts to focusing on the problems. I noted that E-learning may include many patterns, such as face-to-face (the use of PowerPoint for presentation), distance learning (use of blogs or wikis) or a mixed education model.

Learning theories can provide explicit guidance for e-learning design, on how to help students to learn. Furthermore, theories of learning also offer a set of rules or guidelines that can be used for making decisions when designing learning activities (CQUniversity Australia, 2012). 

Cognitive theory focusses on non- observed behaviour and on processes and concepts, such as attention, perception, motivation, the transfer of learning and individual differences between learners.  The de Bono’s six hats of thinking demonstrated the Cognitive learning theory. Cognitivism involves the brain and mental processing.

Constructive learning theory emphasises that the learning environment presents situations and experiences related to learning, information sources, knowledge tools, communication tools and scaffolding that helps students to acquire an integrated set of cognitive skills (CQUniversity Australia 2012).  In week 4 I used images for teaching science and students were to develop projects as groups and answer certain questions using images. I noted that the use of images supported the Social Constructivist Learning Theory.

The use of technology and the TPACK framework for learning supports the Connectivism learning theory. As a teacher I learnt that I can benefit from the principles of all the various learning theories in order to achieve the learning objectives, meet the needs of learners and take into account the characteristics of the knowledge to be acquired. Decision-making when designing a lesson for E-learning must be based on a good understanding of learning and how it occurs, and knowing the factors that lead to successful learning (Clark, 2002).  The integration of learning theories in practice is a vital factor for the successful management of an E-learning environment. 

I noted that failure to take the right principles into account in the instructional design stage in E- learning will minimise the effectiveness of information processing and learning. It is not just the delivery method that leads to learning, but designing teaching methodologies that can make all the difference; for example, teaching methods, strategies, tools and ways for delivering information in new styles to enhance learning, which might happen through the use of examples, providing opportunities for contribution for instance using wikis in classrooms allows participation by students. (Clark, 2002). 

With E-learning there is need for scaffolding at the beginning or introduction of a topic, this scaffolding works as a structural support for knowledge, which enables learners to comfortably build up new knowledge and experience. I learnt that when designing the tools to use in E-learning, it is important to offer learners support and, at the same time, encourage self- learning. Teaching methods must enhance learning and motivate learners. The concept of scaffolding refers to the support function of the teacher for the learner for instance the use of images and glogsters can motivate the students to learn.

It is more likely that learning objectives will be achieved when learners are given the chance to learn new information actively. This requires providing activities that involve learners in frequent interactions and active learning, and providing real opportunities to apply new skills. Similar to other types of instructional design, the creation of effective E-learning depends on presenting students with tasks and learning activities that enable them to conduct experiments, leading them to a new understanding of the learning required and providing active participation in making choices about the tasks the students face in their learning. For ethical and safe legal practises I would ensure that my students are aware of these copyright issues and I would urge students to reference any information images that may breach any legal conditions. My students will be aware of ethical, legal and safe guidelines.  In conclusion E-learning is important because the students are now exposed to various global technological advancements.

 

Reference

Afifi, M. K., & Alamri, S. S. (2014). Effective Principles In Designing E-Course In Light of Learning Theories. Turkish Online Journal Of Distance Education (TOJDE), 15(1), 128-142

Clark, R. C. (2002, September 10). Six principles of effective e-learning: What works and why. Learning Solutions

CQUniversity Australia. (2012). EDED20491- ICTs for learning design:

            online study guide. Retrieved from 


 

Khan, B. H. (2005). Managing E - learning: Design, delivery, implementation and evaluation. London, Hershey, PA: Information Science Publishing.

 

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